NO VC · YOU OWN IT
Remember when you bought software and it was yours?
We do. Everything in crypto and AI right now is built to be sold: raise, grow, exit, and leave the customer holding a season pass. Tamias has no investors, no board and nothing for sale, so the thing you buy today cannot be metered, switched off or sold out from under you tomorrow. Your money never touches us either — funds flow straight through licensed, non-custodial swap partners, and there is no Tamias deposit address. If we ever shut down, your build still runs and the source is published.
Three studios taught us how it goes — the company we want to be, the launch we want to have, and the ending we are building the whole company to avoid.
Still his.
Gabe Newell funded Half-Life himself, never took a cent of venture money, and thirty years on Valve has no board, no investors and no buyer. When the Half-Life 2 source was stolen he went to the forums and told the players himself. That is the company we are building.
Sold the alpha for €10.
Notch put a half-finished game on a forum: buy it now at half price and every future update is yours, free, forever. The price only ever went up. No publisher, no investor, no subscription, and a hundred million copies later every one of them was bought once. That is the launch we are copying.
Battlefield 1942 was yours.
Buy it, own it, mod it, run your own server. Then EA bought the studio, and the next game — the best one they ever made — shipped with the first paid booster packs and servers only EA could rank. Each step was small. Twenty years later it is a season pass. That is the reminder.
The first kind of company, with the second kind of launch, and the third kept as a reminder. Nobody here has a share to sell. See the pricing.